Campaign
12 stages across 4 sky regions. Defeat the wardens, unlock factions.
Build. Seal. Bombard.
Free browser & Android strategy game. Wall in your floating fortress, seal your core and bombard rival sky cities. Campaign, daily challenges, mini-games.
20 quick games from across the Cloudsea. Beat your best scores!
Gust Gunner60 seconds. Shifting winds. Pop every drone you can.
Storm SealLightning keeps cracking your walls. Reseal as fast as you can.
Crystal CatchSteer your sky-skiff and catch falling aether crystals.
Sky RunnerDash across floating islands, leap the gaps and grab crystals.
Cloud HopBounce from cloud to cloud and climb as high as you can.
Airship FlapPuff your airship through the gaps between the ember towers.
Wind GliderRide the sky currents, fly through rings and collect crystals.
Storm DodgeSurvive 60 seconds of lightning, gales and drone fire.
Emblem MatchFlip cards and pair up the faction emblems.
Aether MergeSlide matching crystals together to forge faction emblems.
Wall BlocksFit stone blocks into the rampart and break full lines.
Crystal MatchSwap crystals to line up three or more of a color.
Portrait SlideSlide the scrambled tiles to restore each warlord’s portrait.
Beacon SignalWatch the faction beacons light up, then repeat the signal.
Flak DefenseShells rain on your fortress. Burst them in the sky before the towers fall.
Core BreakerBounce shots off your skiff, smash the walls and strike the glowing core.
Mortar GolfLob mortar shells into the target ring on floating islands. Mind the wind!
Drone WhackDrones pop out of the clouds. Smack them fast — but spare friendly airships!
Bastion RushDrones swarm five lanes toward your wall. Build cannons and hold the line!
War DrumsBeat the war drums in time as the rhythm quickens.📖 Gust Gunner · Storm Seal · Crystal Catch · Sky Runner · Cloud Hop · Airship Flap · Wind Glider · Storm Dodge · Emblem Match · Aether Merge · Wall Blocks · Crystal Match · Portrait Slide · Beacon Signal · Flak Defense · Core Breaker · Mortar Golf · Drone Whack · Bastion Rush · War Drums
12 stages across 4 sky regions. Defeat the wardens, unlock factions.
Quick 1v1 against a strategy bot. Pick any unlocked faction.
Same map and rules for everyone today. Beat your best score.
20 quick games: aim, reflexes, puzzles and strategy. Beat your best!
Wind affects your shells 50% less.
Gale Volley — next 6 shells ignore wind, fly tighter and reload twice as fast.
+1 Forge Point every round.
Bulwark — every wall gains +1 armor.
Guns reload 10% faster.
Firestorm — 3×3 incendiary strike.
Walls placed while repairing get +1 armor.
Overgrowth — regrow 6 armored walls around your core and restore 3 core HP.
Enemy shells fly 15% slower over you.
Cryo Shell — freeze enemy guns for 4.5s.
Flak range +1.
Storm Lance — pierce a full row of 7 cells.
Three hundred years ago the Stormwall — a ring of storm-engines that kept the sky calm — shattered. The land below vanished under endless cloud. What remained were the floating cities, lifted on aether crystals, drifting on the storm. Each city learned to wall itself in, to raise a shielded core, and to answer every cannon with two. They call these fortresses skyholds.
A skyhold's heart is an aether core. Fully enclosed by walls, it projects a shield no shell can pierce. Open a single gap and the shield collapses. Every battle in the Cloudsea is a race to break that ring — and to close your own.



